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GLCREATEVERTEXARRAYS(3G) | [FIXME: manual] | GLCREATEVERTEXARRAYS(3G) |
NAME¶
glCreateVertexArrays - create vertex array objectsC SPECIFICATION¶
void glCreateVertexArrays(GLsizei n,
GLuint *arrays);
PARAMETERS¶
nNumber of vertex array objects to create.
arrays
Specifies an array in which names of the new vertex array
objects are stored.
DESCRIPTION¶
glCreateVertexArrays returns n previously unused vertex array object names in arrays, each representing a new vertex array object initialized to the default state.ERRORS¶
GL_INVALID_VALUE is generated if n is negative.VERSION SUPPORT¶
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCreateVertexArrays | - | - | - | - | - | - | - | - | - | - | - | ✔ |
SEE ALSO¶
glBindVertexArray(), glDeleteVertexArrays()glEnableVertexAttribArray() glGenVertexArrays(), glIsVertexArray(), glVertexAttribPointer()COPYRIGHT¶
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.COPYRIGHT¶
Copyright © 2014 Khronos Group08/26/2014 | [FIXME: source] |