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GLCOPYBUFFERSUBDATA(3G) | [FIXME: manual] | GLCOPYBUFFERSUBDATA(3G) |
NAME¶
glCopyBufferSubData, glCopyNamedBufferSubData - copy all or part of the data store of a buffer object to the data store of another buffer objectC SPECIFICATION¶
void
glCopyBufferSubData(GLenum readTarget,
GLenum writeTarget,
GLintptr readOffset,
GLintptr writeOffset,
GLsizeiptr size);
void
glCopyNamedBufferSubData(GLuint readBuffer,
GLuint writeBuffer,
GLintptr readOffset,
GLintptr writeOffset,
GLsizei size);
PARAMETERS¶
readTargetSpecifies the target to which the source buffer object is
bound for glCopyBufferSubData
writeTarget
Specifies the target to which the destination buffer
object is bound for glCopyBufferSubData.
readBuffer
Specifies the name of the source buffer object for
glCopyNamedBufferSubData.
writeBuffer
Specifies the name of the destination buffer object for
glCopyNamedBufferSubData.
readOffset
Specifies the offset, in basic machine units, within the
data store of the source buffer object at which data will be read.
writeOffset
Specifies the offset, in basic machine units, within the
data store of the destination buffer object at which data will be
written.
size
Specifies the size, in basic machine units, of the data
to be copied from the source buffer object to the destination buffer
object.
DESCRIPTION¶
glCopyBufferSubData and glCopyNamedBufferSubData copy part of the data store attached to a source buffer object to the data store attached to a destination buffer object. The number of basic machine units indicated by size is copied from the source at offset readOffset to the destination at writeOffset. readOffset, writeOffset and size are in terms of basic machine units. For glCopyBufferSubData, readTarget and writeTarget specify the targets to which the source and destination buffer objects are bound, and must each be one of the buffer binding targets in the following table:Buffer Binding Target | Purpose |
GL_ARRAY_BUFFER | Vertex attributes |
GL_ATOMIC_COUNTER_BUFFER | Atomic counter storage |
GL_COPY_READ_BUFFER | Buffer copy source |
GL_COPY_WRITE_BUFFER | Buffer copy destination |
GL_DISPATCH_INDIRECT_BUFFER | Indirect compute dispatch commands |
GL_DRAW_INDIRECT_BUFFER | Indirect command arguments |
GL_ELEMENT_ARRAY_BUFFER | Vertex array indices |
GL_PIXEL_PACK_BUFFER | Pixel read target |
GL_PIXEL_UNPACK_BUFFER | Texture data source |
GL_QUERY_BUFFER | Query result buffer |
GL_SHADER_STORAGE_BUFFER | Read-write storage for shaders |
GL_TEXTURE_BUFFER | Texture data buffer |
GL_TRANSFORM_FEEDBACK_BUFFER | Transform feedback buffer |
GL_UNIFORM_BUFFER | Uniform block storage |
NOTES¶
The GL_DISPATCH_INDIRECT_BUFFER and GL_SHADER_STORAGE_BUFFER targets are available only if the GL version is 4.3 or greater. The GL_QUERY_BUFFER target is available only if the GL version is 4.4 or greater.ERRORS¶
GL_INVALID_ENUM is generated by glCopyBufferSubData if readTarget or writeTarget is not one of the buffer binding targets listed above. GL_INVALID_OPERATION is generated by glCopyBufferSubData if zero is bound to readTarget or writeTarget. GL_INVALID_OPERATION is generated by glCopyNamedBufferSubData if readBuffer or writeBuffer is not the name of an existing buffer object. GL_INVALID_VALUE is generated if any of readOffset, writeOffset or size is negative, if $readOffset + size$ is greater than the size of the source buffer object (its value of GL_BUFFER_SIZE), or if $writeOffset + size$ is greater than the size of the destination buffer object. GL_INVALID_VALUE is generated if the source and destination are the same buffer object, and the ranges $[readOffset,readOffset+size)$ and $[writeOffset,writeOffset+size)$ overlap. GL_INVALID_OPERATION is generated if either the source or destination buffer object is mapped with glMapBufferRange() or glMapBuffer(), unless they were mapped with the GL_MAP_PERSISTENT bit set in the glMapBufferRangeaccess flags.VERSION SUPPORT¶
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCopyBufferSubData | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glCopyNamedBufferSubData | - | - | - | - | - | - | - | - | - | - | - | ✔ |
SEE ALSO¶
glGenBuffers(), glBindBuffer(), glBufferData(), glBufferSubData(), glGetBufferSubData(), glMapBuffer(), glMapBufferRange()COPYRIGHT¶
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.COPYRIGHT¶
Copyright © 2010-2014 Khronos Group08/26/2014 | [FIXME: source] |