NAME¶
EmitVertex - emit a vertex to the first vertex stream
DECLARATION¶
void EmitVertex(void);
DESCRIPTION¶
Available only in the Geometry Shader,
EmitVertex emits the
current values of output variables to the current output primitive on the
first (and possibly only) primitive stream. It is equivalent to calling
EmitStreamVertex() with
stream set to 0.
VERSION SUPPORT¶
|
OpenGL Shading Language Version |
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|
|
|
|
|
|
|
|
|
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Function Name |
1.10 |
1.20 |
1.30 |
1.40 |
1.50 |
3.30 |
4.00 |
4.10 |
4.20 |
4.30 |
4.40 |
4.50 |
EmitVertex |
- |
- |
- |
- |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
SEE ALSO¶
EmitStreamVertex(),
EndStreamPrimitive(),
EndPrimitive()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication License,
v 1.0, 8 June 1999.
http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group