table of contents
CLCREATEFROMD3D10TEX(3clc) | OpenCL Manual | CLCREATEFROMD3D10TEX(3clc) |
NAME¶
clCreateFromD3D10Texture3DKHR - Creates an OpenCL 3D image object from a subresource of a Direct3D 10 3D texture.¶
cl_mem
clCreateFromD3D10Texture3DKHR(cl_context context,
cl_mem_flags flags,
ID3D10Texture3D *resource,
UINT subresource,
cl_int *errcode_ret);
PARAMETERS¶
contextA valid OpenCL context created from a Direct3D 10
device.
flags
A bit-field that is used to specify usage information.
May be CL_MEM_READ_ONLY, CL_MEM_WRITE_ONLY, or
CL_MEM_READ_WRITE. (See the table for clCreateBuffer(3clc) for
more information.)
resource
A pointer to the Direct3D 10 3D texture to share.
subresource
The subresource of resource to share.
errcode_ret
An appropriate error code. If errcode_ret is NULL,
no error code is returned.
NOTES¶
The width, height and depth of the returned OpenCL 3D image object are determined by the width, height and depth of subresource subresource of resource. The channel type and order of the returned OpenCL 3D image object is determined by the format of resource as shown below in the table of Direct3D 10 and corresponding OpenCL image formats. This call will increment the internal Direct3D reference count on resource. The internal Direct3D reference count on resource will be decremented when the OpenCL reference count on the returned OpenCL memory object drops to zero. Following is a list of Direct3D 10 and corresponding OpenCL image formats.DXGI format | CL image format (channel order, channel data type) |
DXGI_FORMAT_R32G32B32A32_FLOAT | CL_RGBA, CL_FLOAT |
DXGI_FORMAT_R32G32B32A32_UINT | CL_RGBA, CL_UNSIGNED_INT32 |
DXGI_FORMAT_R32G32B32A32_SINT | CL_RGBA, CL_SIGNED_INT32 |
DXGI_FORMAT_R16G16B16A16_FLOAT | CL_RGBA, CL_HALF_FLOAT |
DXGI_FORMAT_R16G16B16A16_UNORM | CL_RGBA, CL_UNORM_INT16 |
DXGI_FORMAT_R16G16B16A16_UINT | CL_RGBA, CL_UNSIGNED_INT16 |
DXGI_FORMAT_R16G16B16A16_SNORM | CL_RGBA, CL_SNORM_INT16 |
DXGI_FORMAT_R16G16B16A16_SINT | CL_RGBA, CL_SIGNED_INT16 |
DXGI_FORMAT_R8G8B8A8_UNORM | CL_RGBA, CL_UNORM_INT8 |
DXGI_FORMAT_R8G8B8A8_UINT | CL_RGBA, CL_UNSIGNED_INT8 |
DXGI_FORMAT_R8G8B8A8_SNORM | CL_RGBA, CL_SNORM_INT8 |
DXGI_FORMAT_R8G8B8A8_SINT | CL_RGBA, CL_SIGNED_INT8 |
DXGI_FORMAT_R32G32_FLOAT | CL_RG, CL_FLOAT |
DXGI_FORMAT_R32G32_UINT | CL_RG, CL_UNSIGNED_INT32 |
DXGI_FORMAT_R32G32_SINT | CL_RG, CL_SIGNED_INT32 |
DXGI_FORMAT_R16G16_FLOAT | CL_RG, CL_HALF_FLOAT |
DXGI_FORMAT_R16G16_UNORM | CL_RG, CL_UNORM_INT16 |
DXGI_FORMAT_R16G16_UINT | CL_RG, CL_UNSIGNED_INT16 |
DXGI_FORMAT_R16G16_SNORM | CL_RG, CL_SNORM_INT16 |
DXGI_FORMAT_R16G16_SINT | CL_RG, CL_SIGNED_INT16 |
DXGI_FORMAT_R8G8_UNORM | CL_RG, CL_UNORM_INT8 |
DXGI_FORMAT_R8G8_UINT | CL_RG, CL_UNSIGNED_INT8 |
DXGI_FORMAT_R8G8_SNORM | CL_RG, CL_SNORM_INT8 |
DXGI_FORMAT_R8G8_SINT | CL_RG, CL_SIGNED_INT8 |
DXGI_FORMAT_R32_FLOAT | CL_R, CL_FLOAT |
DXGI_FORMAT_R32_UINT | CL_R, CL_UNSIGNED_INT32 |
DXGI_FORMAT_R32_SINT | CL_R, CL_SIGNED_INT32 |
DXGI_FORMAT_R16_FLOAT | CL_R, CL_HALF_FLOAT |
DXGI_FORMAT_R16_UNORM | CL_R, CL_UNORM_INT16 |
DXGI_FORMAT_R16_UINT | CL_R, CL_UNSIGNED_INT16 |
DXGI_FORMAT_R16_SNORM | CL_R, CL_SNORM_INT16 |
DXGI_FORMAT_R16_SINT | CL_R, CL_SIGNED_INT16 |
DXGI_FORMAT_R8_UNORM | CL_R, CL_UNORM_INT8 |
DXGI_FORMAT_R8_UINT | CL_R, CL_UNSIGNED_INT8 |
DXGI_FORMAT_R8_SNORM | CL_R, CL_SNORM_INT8 |
DXGI_FORMAT_R8_SINT | CL_R, CL_SIGNED_INT8 |
ERRORS¶
Returns CL_SUCCESS returns a valid non-zero OpenCL buffer object and errcode_ret is set to CL_SUCCESS if the buffer object is created successfully. Otherwise, it returns a NULL value with one of the following error values returned in errcode_ret:•CL_INVALID_CONTEXT if context is not a
valid context.
•CL_INVALID_VALUE if values specified in
flags are not valid or if subresource is not a valid subresource
index for resource.
•CL_INVALID_D3D10_RESOURCE_KHR if resource
is not a Direct3D 10 texture resource, if resource was created with the
D3D10_USAGE flag D3D10_USAGE_IMMUTABLE, if a resource is
a multisampled texture, if cl_mem from subresource subresource
of resource has already been created using
clCreateFromD3D10Texture3DKHR, or if context was not created
against the same Direct3D 10 device from which resource was
created.
•CL_INVALID_IMAGE_FORMAT_DESCRIPTOR if the
Direct3D 10 texture format of resource is not a value listed in the
above table of Direct3D 10 and corresponding OpenCL image formats, or if the
Direct3D 10 texture format of resource does not map to a supported
OpenCL image format.
•CL_OUT_OF_HOST_MEMORY if there is a failure to
allocate resources required by the OpenCL implementation on the host.
SPECIFICATION¶
OpenCL Specification[1]SEE ALSO¶
cl_khr_d3d10_sharing(3clc), clGetDeviceIDsFromD3D10KHR(3clc), clCreateFromD3D10BufferKHR(3clc), clCreateFromD3D10Texture2DKHR(3clc), clEnqueueAcquireD3D10ObjectsKHR(3clc), clEnqueueReleaseD3D10ObjectsKHR(3clc)AUTHORS¶
The Khronos GroupCOPYRIGHT¶
Copyright © 2007-2011 The Khronos Group Inc.NOTES¶
- 1.
- OpenCL Specification
page 75, section 9.9.7.4 - Sharing Direct3D 10 Texture
and...
06/18/2014 | The Khronos Group |