NAME¶
AGGETC - Allows a user program to retrieve (in effect) the character-string
values of certain single parameters.
SYNOPSIS¶
CALL AGGETC (TPGN,CUSR)
C-BINDING SYNOPSIS¶
#include <ncarg/ncargC.h>
void c_aggetc (char *tpgn, char *cusr, int len)
DESCRIPTION¶
- TPGN
- (an input expression of type CHARACTER) is a parameter identifier, as
described for AGGETP, above. The specified parameter must be one of those
which intrinsically have values of type character: 'LINE/END.',
'LABEL/NAME.', 'LINE/ TEXT.', or 'DASH/PATTERN/n.'
- CUSR
- (an output variable of type CHARACTER) receives the desired character
string. If CUSR is too short, only the beginning of the string will be put
in it. If CUSR is too long, it will be padded with blanks on the end.
C-BINDING DESCRIPTION¶
The C-binding argument descriptions are the same as the FORTRAN argument
descriptions with the following exception:
- len
- The size of cusr as dimensioned in the calling program.
USAGE¶
This routine allows you to retrieve the current value of Autograph parameters.
For a complete list of parameters available in this utility, see the
autograph_params man page.
ACCESS¶
To use AGGETC or c_aggetc, load the NCAR Graphics libraries ncarg, ncarg_gks,
and ncarg_c, preferably in that order. To get smoother curves, drawn using
spline interpolation, also load libdashsmth.o. Or, you can use the ncargf77
command to compile your program and load the above libraries, then, to get
smoother curves, use the -dashsmth option.
MESSAGES¶
See the autograph man page for a description of all Autograph error messages
and/or informational messages.
SEE ALSO¶
Online: autograph, autograph_params, agback, agbnch, agchax, agchcu, agchil,
agchnl, agcurv, agdshn, aggetf, aggeti, aggetp, aggetr, agpwrt, agrstr,
agsave, agsetc, agsetf, agseti, agsetp, agsetr, agstup, agutol, anotat,
displa, ezmxy, ezmy, ezxy, ezy
Hardcopy: NCAR Graphics Fundamentals, UNIX Version
COPYRIGHT¶
Copyright (C) 1987-2009
University Corporation for Atmospheric Research
The use of this Software is governed by a License Agreement.