NAME¶
3D Sound Support Classes -
Classes¶
class
SoAudioDevice
The SoAudioDevice class is used to control an audio device.
The
SoAudioDevice class is responsible for initialization of an audio
device, as well as enabling and disabling sound. It is a singleton class.
" class
SoListener
The SoListener class defines listener attributes used when
rendering sound.
When rendering geometry, one needs to have a camera defining certain attributes
related to vieweing. The
SoListener plays a similar role when it comes
to rendering audio.
" class
SoVRMLAudioClip
The SoVRMLAudioClip class is used to load and store audio
data.
Audio data is loaded using the simage library, so make sure you have built the
simage library with support for the audio file formats you intend to use
(libogg, libvorbis and libvorbisfile for OggVorbis, libsndfile for WAV and
several other formats).
" class
SoVRMLSound
The SoVRMLSound class is used to represent a sound source.
The detailed class documentation is taken verbatim from the VRML97 standard
(ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by
permission of the Consortium: "
Detailed Description¶
Author¶
Generated automatically by Doxygen for Coin from the source code.