.TH "SoDragger.h" 3 "Thu May 29 2014" "Version 4.0.0a" "Coin" \" -*- nroff -*- .ad l .nh .SH NAME SoDragger.h \- .SH SYNOPSIS .br .PP \fC#include \fP .br \fC#include \fP .br \fC#include \fP .br \fC#include \fP .br \fC#include \fP .br \fC#include \fP .br \fC#include \fP .br \fC#include \fP .br \fC#include \fP .br \fC#include \fP .br .SS "Classes" .in +1c .ti -1c .RI "class \fBSoDragger\fP" .br .RI "\fIThe \fBSoDragger\fP class is the base class for all draggers\&. .PP Draggers is a mechanism used for letting the end-users of your application code interact with elements in 3D, by scaling, rotating or translating geometry or other instances in the scene (like cameras or lightsources)\&. \fP" .in -1c .SS "Typedefs" .in +1c .ti -1c .RI "typedef void \fBSoDraggerCB\fP (void *data, \fBSoDragger\fP *dragger)" .br .in -1c .SH "Typedef Documentation" .PP .SS "typedef void SoDraggerCB(void *data, \fBSoDragger\fP *dragger)" Callback definition for draggers .SH "Author" .PP Generated automatically by Doxygen for Coin from the source code\&.