.TH "SoAnnotation" 3 "Thu May 29 2014" "Version 4.0.0a" "Coin" \" -*- nroff -*- .ad l .nh .SH NAME SoAnnotation \- .PP The \fBSoAnnotation\fP node draws all its child geometry on top of other geometry\&. .PP This group-type node uses delayed rendering in combination with Z-buffer disabling to let its children transparently render their geometry on top of the other geometry in the scene\&. .SH SYNOPSIS .br .PP .PP \fC#include \fP .PP Inherits \fBSoSeparator\fP\&. .SS "Public Member Functions" .in +1c .ti -1c .RI "virtual \fBSoType\fP \fBgetTypeId\fP (void) const " .br .RI "\fIReturns the type identification of an object derived from a class inheriting \fBSoBase\fP\&. This is used for run-time type checking and 'downward' casting\&. \fP" .ti -1c .RI "\fBSoAnnotation\fP (void)" .br .ti -1c .RI "virtual void \fBGLRender\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRenderBelowPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRenderInPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRenderOffPath\fP (\fBSoGLRenderAction\fP *action)" .br .in -1c .SS "Static Public Member Functions" .in +1c .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .ti -1c .RI "static void \fBinitClass\fP (void)" .br .in -1c .SS "Protected Member Functions" .in +1c .ti -1c .RI "virtual const \fBSoFieldData\fP * \fBgetFieldData\fP (void) const " .br .ti -1c .RI "virtual \fB~SoAnnotation\fP ()" .br .in -1c .SS "Static Protected Member Functions" .in +1c .ti -1c .RI "static const \fBSoFieldData\fP ** \fBgetFieldDataPtr\fP (void)" .br .in -1c .SS "Additional Inherited Members" .SH "Detailed Description" .PP The \fBSoAnnotation\fP node draws all its child geometry on top of other geometry\&. .PP This group-type node uses delayed rendering in combination with Z-buffer disabling to let its children transparently render their geometry on top of the other geometry in the scene\&. Since the Z-buffer needs to be disabled, the childrens' geometry will not be rendered back-to-front sorted, but rather in the order they are present in the scenegraph\&. .PP \fBFILE FORMAT/DEFAULTS:\fP .PP .nf Annotation { renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO } .fi .PP .SH "Constructor & Destructor Documentation" .PP .SS "SoAnnotation::SoAnnotation (void)" Constructor\&. .SS "SoAnnotation::~SoAnnotation ()\fC [protected]\fP, \fC [virtual]\fP" Destructor\&. .SH "Member Function Documentation" .PP .SS "\fBSoType\fP SoAnnotation::getTypeId (void) const\fC [virtual]\fP" .PP Returns the type identification of an object derived from a class inheriting \fBSoBase\fP\&. This is used for run-time type checking and 'downward' casting\&. Usage example: .PP .PP .nf void foo(SoNode * node) { if (node->getTypeId() == SoFile::getClassTypeId()) { SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type } } .fi .PP .PP For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in \fIall\fP subclasses\&. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance \fBInventor/nodes/SoSubNode\&.h\fP (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine\&.h (for engine classes) and so on\&. .PP For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups\&. .PP Reimplemented from \fBSoSeparator\fP\&. .SS "const \fBSoFieldData\fP * SoAnnotation::getFieldData (void) const\fC [protected]\fP, \fC [virtual]\fP" Returns a pointer to the class-wide field data storage object for this instance\&. If no fields are present, returns \fCNULL\fP\&. .PP Reimplemented from \fBSoSeparator\fP\&. .SS "void SoAnnotation::GLRender (\fBSoGLRenderAction\fP *action)\fC [virtual]\fP" Action method for the \fBSoGLRenderAction\fP\&. .PP This is called during rendering traversals\&. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method\&. .PP Reimplemented from \fBSoSeparator\fP\&. .SS "void SoAnnotation::GLRenderBelowPath (\fBSoGLRenderAction\fP *action)\fC [virtual]\fP" SGI Open Inventor v2\&.1 obsoleted support for \fBSoGLRenderAction::addMethod()\fP\&. Instead, \fBGLRender()\fP might be called directly, and to optimize traversal, the \fBSoSeparator\fP node calls GLRenderBelowPath whenever the path code is BELOW_PATH or NO_PATH (path code is guaranteed not to change)\&. To be compatible with SGI's Inventor (and thereby also TGS') we have chosen to follow their implementation in this respect\&. .PP \fBSoSeparator::GLRenderBelowPath()\fP do not traverse its children using \fBSoChildList::traverse()\fP, but calls \fBGLRenderBelowPath()\fP directly for all its children\&. .PP Reimplemented from \fBSoSeparator\fP\&. .SS "void SoAnnotation::GLRenderInPath (\fBSoGLRenderAction\fP *action)\fC [virtual]\fP" Implements the SoAction::IN_PATH traversal method for the rendering action\&. .PP Reimplemented from \fBSoSeparator\fP\&. .SS "void SoAnnotation::GLRenderOffPath (\fBSoGLRenderAction\fP *action)\fC [virtual]\fP" Implements the SoAction::OFF_PATH traversal method for the rendering action\&. .PP Reimplemented from \fBSoSeparator\fP\&. .SH "Author" .PP Generated automatically by Doxygen for Coin from the source code\&.