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SbProfilingData(3) Coin SbProfilingData(3)

NAME

SbProfilingData -
Data structure for gathering scene graph traversal profiling information.

SYNOPSIS

Public Types


enum FootprintType { MEMORY_SIZE, VIDEO_MEMORY_SIZE }
 
enum NodeFlag { GL_CACHED_FLAG, CULLED_FLAG }
 
enum NodeDataQueryFlags { INCLUDE_CHILDREN = 0x01 }
 
typedef void SbProfilingDataCB (void *userdata, const SbProfilingData &data, const SbList< SoNode * > &pointers, SbList< int > &childindices, int idx)
 

Public Member Functions


SbProfilingData (void)
 
SbProfilingData (const SbProfilingData &rhs)
 
~SbProfilingData (void)
 
void setActionType (SoType actiontype)
 
SoType getActionType (void) const
 
void setActionStartTime (SbTime starttime)
 
SbTime getActionStartTime (void) const
 
void setActionStopTime (SbTime stoptime)
 
SbTime getActionStopTime (void) const
 
SbTime getActionDuration (void) const
 
void setNodeTiming (const SoPath *path, SbTime timing)
 
void setNodeTiming (int idx, SbTime timing)
 
void preOffsetNodeTiming (int idx, SbTime timing)
 
SbTime getNodeTiming (const SoPath *path, unsigned int queryflags=0) const
 
SbTime getNodeTiming (int idx, unsigned int queryflags=0) const
 
void setNodeFootprint (const SoPath *path, FootprintType type, size_t footprint)
 
void setNodeFootprint (int idx, FootprintType type, size_t footprint)
 
size_t getNodeFootprint (const SoPath *path, FootprintType type, unsigned int queryflags=0) const
 
size_t getNodeFootprint (int idx, FootprintType type, unsigned int queryflags=0) const
 
void setNodeFlag (const SoPath *path, NodeFlag flag, SbBool on)
 
void setNodeFlag (int idx, NodeFlag flag, SbBool on)
 
SbBool getNodeFlag (const SoPath *path, NodeFlag flag) const
 
SbBool getNodeFlag (int idx, NodeFlag flag) const
 
int getIndex (const SoPath *path, SbBool create=FALSE)
 
int getParentIndex (int idx) const
 
SoType getNodeType (int idx) const
 
SbName getNodeName (int idx) const
 
int getLongestNameLength (void) const
 
int getLongestTypeNameLength (void) const
 
int getNumNodeEntries (void) const
 
void reportAll (SbProfilingDataCB *callback, void *userdata) const
 
void getStatsForTypesKeyList (SbList< SbProfilingNodeTypeKey > &keys_out) const
 
void getStatsForType (SbProfilingNodeTypeKey type, SbTime &total, SbTime &max, uint32_t &count) const
 
void getStatsForNamesKeyList (SbList< SbProfilingNodeNameKey > &keys_out) const
 
void getStatsForName (SbProfilingNodeNameKey name, SbTime &total, SbTime &max, uint32_t &count) const
 
void reset (void)
 
SbProfilingData & operator= (const SbProfilingData &rhs)
 
SbProfilingData & operator+= (const SbProfilingData &rhs)
 
int operator== (const SbProfilingData &rhs) const
 
int operator!= (const SbProfilingData &rhs) const
 
size_t getProfilingDataSize (void) const
 

Protected Attributes


SoType actionType
 
SbTime actionStartTime
 
SbTime actionStopTime
 

Detailed Description

Data structure for gathering scene graph traversal profiling information.

Constructor & Destructor Documentation

SbProfilingData::SbProfilingData (void)

Constructor.

SbProfilingData::SbProfilingData (const SbProfilingData &rhs)

Copy constructor.

SbProfilingData::~SbProfilingData (void)

Desctructor.

Member Function Documentation

void SbProfilingData::setActionType ( SoTypeactiontype)

Register which type of action we are recording statistics for.

SoType SbProfilingData::getActionType (void) const

Return the action type set for this SbProfilingData.

void SbProfilingData::setActionStartTime ( SbTimestarttime)

Set traversal start time.

SbTime SbProfilingData::getActionStartTime (void) const

Return the action start time.

void SbProfilingData::setActionStopTime ( SbTimestoptime)

Set traversal stop time.

SbTime SbProfilingData::getActionStopTime (void) const

Return the action stop time.

SbTime SbProfilingData::getActionDuration (void) const

Return the time the action has spent on the traversal that was profiled.

void SbProfilingData::setNodeTiming (const SoPath *path, SbTimetiming)

This function calls the index-version of setNodeTiming after having fetched the index.

void SbProfilingData::setNodeTiming (intidx, SbTimetiming)

This method sets the timing for a node, as if it was new data to be registered. This means that counters of various types are implicitly incremented and similar things. To avoid those sideeffects, use offsetNodeTiming, which leaves all the counters alone.
See also:
offsetNodeTiming

void SbProfilingData::preOffsetNodeTiming (intidx, SbTimetiming)

This function will adjust node timings without touching traversal counters.

SbTime SbProfilingData::getNodeTiming (const SoPath *path, unsigned intflags = 0) const

Returns the timing for a node.

int SbProfilingData::getIndex (const SoPath *path, SbBoolcreate = FALSE)

Return the index of the tail node in the path. If node is not registered, add it and return that index.

int SbProfilingData::getParentIndex (intidx) const

Return the index of the parent of the node entry at index idx. If entry is a root entry, -1 is returned.

void SbProfilingData::reset (void)

Remove all stored data.

SbProfilingData & SbProfilingData::operator= (const SbProfilingData &rhs)

Assignment operator.

SbProfilingData & SbProfilingData::operator+= (const SbProfilingData &rhs)

Add profiling data from another data set.

size_t SbProfilingData::getProfilingDataSize (void) const

Returns the amount of memory allocated for this data structure.

Author

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Thu May 29 2014 Version 4.0.0a