NAME¶
Bio::SeqIO::game::gameHandler -- PerlSAX handler for game-XML
SYNOPSIS¶
This modules is not used directly
DESCRIPTION¶
Bio::SeqIO::game::gameHandler is the top-level XML handler invoked by PerlSAX
FEEDBACK¶
Mailing Lists¶
User feedback is an integral part of the evolution of this and other Bioperl
modules. Send your comments and suggestions preferably to one of the Bioperl
mailing lists.
Your participation is much appreciated.
bioperl-l@bioperl.org - General discussion
http://bioperl.org/wiki/Mailing_lists - About the mailing lists
Support¶
Please direct usage questions or support issues to the mailing list:
bioperl-l@bioperl.org
rather than to the module maintainer directly. Many experienced and reponsive
experts will be able look at the problem and quickly address it. Please
include a thorough description of the problem with code and data examples if
at all possible.
Reporting Bugs¶
Report bugs to the Bioperl bug tracking system to help us keep track of the bugs
and their resolution. Bug reports can be submitted via the web:
https://github.com/bioperl/bioperl-live/issues
AUTHOR - Sheldon McKay¶
Email mckays@cshl.edu
APPENDIX¶
The rest of the documentation details each of the object methods. Internal
methods are usually preceded with a _
start_document¶
Title : start_document
Function: begin parsing the document
end_document¶
Title : end_document
Function: finish parsing the document
load¶
Title : load
Usage : $seqs = $handler->load
Function: start parsing
Returns : a ref to a list of sequence objects
Args : an optional flag to supress <computation_analysis> elements (not used yet)
s_game¶
Title : s_game
Function: begin parsing game element
e_game¶
Title : e_game
Function: process the game element
e_seq¶
Title : e_seq
Function: process the sequence element
e_map_position¶
Title : e_map_position
Function: process the map_position element
e_annotation¶
Title : e_annotation
Function: process the annotation