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KOULES(6) games KOULES(6)

NAME

xkoules - Action game for X11

SYNOPSIS

xkoules [-SxslMmpdh]

KOULES FROM THE TOP:


.
 

--- . . O
 

/ \ . .
 

| | . . .. ---
 

\ / / \ X O
 

--- | O|
 

\ O/
 

--- ---
 

. O /O O\
 

. . . . | |
 

. . . \ /
 

. .X. . O ---
 

. . . .
 

. . . . ...
 

. . . .
 

. . . .
 

. . .
 

H A V E
 

FUN
 

!

DESCRIPTION

Koules is an action game. The mission is to bounce all koules fighters from your sector

OPTIONS

-h
for help
-s
for small display(320x250) for slow machines
-l
for large display(640x480) default size
-m
for monochrome displays
-b
for black and white mode
-p
use private colormap
-y
Synchronize with X use only for debugging
-f
Disable palette fading
-d
Disable sound support Game will run faster.
-x
Disable X11 pointer Use game's own cursor when standard X11's cursor is blinking
-M
DISABLE shared memory support Slow down the game. Use only if shared memory support crashes.

Network options

-C<host>
run koules as network client
-S
run koules as network server
-P<port>
select port. Default is:12345
Use this in case that some other program is already using this port.

Server options

-W
run server in width mode-support for 320x200 svgalib and OS/2 clients.
Use this in case that server is refusing your clients.
-L<level>
select level for server
-D<number>
select dificulty for server:
0: nightmare
1: hard
2: medium(default and recomended)
3: easy
4: very easy
-K
run server in deathmatch mode

Points:


Bounce something : +1
 

Eat extension : +10
 

Eat thief : -30
 

Eat friend : +30 At end of level
 

every live : +20
 

every lost level : -100
 
In deathmatch mode
 

every destroyed concurrent: +100

PORTABILITY

The program is written in ANSI C and uses the X11 graphics library.

BUGS/LIMITATIONS

Joystick is supported only on Linux.

SEE ALSO

http://www.paru.cas.cz/~hubicka/koules/English/koules.html

AUTHOR

Jan Hubicka
email: hubicka@paru.cas.cz
 
smail:
 

Jan Hubicka
 

Dukelskych bojovniku 1944
 

Tabor 39001
 

Czech Republic
28 Jul 1995 Linux