NAME¶
BrushVar, ColorVar, CompNameVar, FontVar, GravityVar, MagnifVar, ModifStatusVar,
NameVar, PatternVar - state variable subject subclasses
SYNOPSIS¶
#include <Unidraw/statevars.h>
DESCRIPTION¶
Unidraw predefines several state variable subject subclasses: BrushVar,
ColorVar, FontVar, and PatternVar store the graphics state information their
names suggest; GravityVar records whether gravity is in effect; MagnifVar
records the current viewer magnification; ModifStatusVar records whether
state-modifying operations have been applied to a component being edited;
NameVar stores a string of interest; and CompNameVar is a NameVar that stores
a component and keeps track of its catalog name. These variables represent
state that is basic to graphical components and state that is often globally
accessible in graphics applications.
PUBLIC OPERATIONS¶
- BrushVar(PSBrush* = nil)
- virtual PSBrush* BrushVar::GetBrush()
- virtual void BrushVar::SetBrush(PSBrush*)
- ColorVar(PSColor* = nil)
- virtual PSColor* ColorVar::GetColor()
- virtual void ColorVar::SetColor(PSColor*)
- FontVar(PSFont* = nil)
- virtual PSFont* FontVar::GetFont()
- virtual void FontVar::SetFont(PSFont*)
- PatternVar(PSPattern* = nil)
- virtual PSPattern* PatternVar::GetPattern()
- virtual void PatternVar::SetPattern(PSPattern*)
- Each graphics state state variable subclass defines a constructor that
takes an initial value for the state it represents and adds operations for
assigning and retrieving that state.
- GravityVar(boolean = false)
- virtual boolean GravityVar::IsActive();
- virtual void GravityVar::Activate(boolean)
- The GravityVar constructor takes an initial value that specifies whether
gravity is on or off. IsActive returns the current value, and Activate
changes it to the one supplied.
- MagnifVar(float = 1)
- virtual float MagnifVar::GetMagnif()
- virtual void MagnifVar::SetMagnif(float)
- The MagnifVar constructor takes an initial value for the magnification
factor, and SetMagnify and GetMagnif assign and return the current
value.
- ModifStatusVar(Component* = nil, boolean = false)
- virtual boolean ModifStatusVar::GetModifStatus()
- virtual void ModifStatusVar::SetModifStatus(boolean)
- virtual Component* ModifStatusVar::GetComponent()
- virtual void ModifStatusVar::SetComponent(Component*)
- The ModifStatusVar constructor takes a component instance and an initial
value as arguments. The ModifStatusVar is responsible for indicating
whether the given component is modified. GetModifStatus, SetModifStatus,
GetComponent, and SetComponent get and set these arguments. The
modification status will be set automatically (in editors that maintain a
ModifStatusVar instance) when an reversible operation is performed on the
component.
- NameVar(const char* = nil)
- virtual const char* NameVar::GetName()
- virtual void NameVar::SetName(const char*)
- The NameVar constructor takes a string as an optional argument, while
GetName and SetName retrieve and assign the string.
- CompNameVar(Component* = nil)
- virtual Component* CompNameVar::GetComponent()
- virtual void CompNameVar::SetComponent(Component*)
- virtual void CompNameVar::UpdateName()
- virtual const char* PartOf()
- The CompNameVar constructor takes a component as an optional argument.
CompNameVar inherits the GetName operation from NameVar; calling GetName
returns the name associated with the component that the CompNameVar
stores. The GetComponent and SetComponent calls get and set the component.
UpdateName updates the string that GetName returns to reflect the
component's catalog name. SetComponent calls this operation automatically
when it changes the CompNameVar's component. PartOf returns the name of
the root component in the CompNameVar component's hierarchy.
SEE ALSO¶
Catalog(3U), Component(3U), Editor(3U), StateVar(3U), pspaint(3U)