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r3.to.rast(1grass) Grass User's Manual r3.to.rast(1grass)

NAME

r3.to.rast - Converts 3D raster maps to 2D raster maps

KEYWORDS

raster3d, voxel

SYNOPSIS

r3.to.rast
 
r3.to.rast help
 
r3.to.rast [-mr] input=string output=string [-- overwrite] [--verbose] [--quiet]

Flags:

-m
 
Use 3D raster mask (if exists) with input map
-r
 
Use the same resolution as the input 3D raster map for the 2D outputmaps, independent of the current region settings
--overwrite
 
Allow output files to overwrite existing files
--verbose
 
Verbose module output
--quiet
 
Quiet module output

Parameters:

input=string
 
3D raster map(s) to be converted to 2D raster slices
output=string
 
Basename for resultant raster slice maps

DESCRIPTION

Converts one 3D raster map into several 2D raster maps (depends on depths). If the 2D and 3D region settings are different, the 3D resolution will be adjusted to the 2D resolution (the depths are not touched). The user can force r3.to.rast to use the 2D resolution of the input 3D raster map for the output maps, independently from the current region settings.
 
| How r3.to.rast works

NOTES

Every slice of the 3D raster map is copied to one 2D raster map. The maps are named like output_slicenumber. Slices are counted from bottom to the top, so the bottom slice has number 1. The number of slices is equal to the number of depths.

SEE ALSO

r3.cross.rast, r3.out.vtk, r3.out.ascii, g.region

AUTHOR

Sören Gebbert
Last changed: $Date: 2013-03-26 22:18:02 +0100 (Tue, 26 Mar 2013) $
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GRASS 6.4.4