table of contents
other versions
- jessie 1:17.3-dfsg-4+deb8u2
- jessie-backports 1:19.2.1+dfsg-2+deb9u1~bpo8+1
- stretch 1:19.2.1+dfsg-2+deb9u2
other sections
gs(3erl) | Erlang Module Definition | gs(3erl) |
NAME¶
gs - The Graphics System for Erlang.DESCRIPTION¶
Warning:
GS is not recommended for use in new applications. Instead we recommend WX for
applications that need a graphical user interface.
GS is deprecated and will be removed in the 18.0 release.
The Graphics System, GS, is easy to learn and designed to be portable to many
different platforms.
In the description below, the type gsobj() denotes a reference to a
graphical object created with GS. Such a reference is either a GS object
identifier or the name of the object (an atom), if such a name exists. The
functions all return the specified values or {error,Reason} if an error
occurs.
Please refer to the GS User's Guide for a description of the different object
types and possible options.
EXPORTS¶
config(GSObj, Options) -> ok
Types:
GSOBj = gsobj()
Options = [Option] | Option
Option = {Key,Value}
Option = {Key,Value}
Configures a graphical object according to the specified options.
create(ObjType, Parent) -> ObjId
Types:
ObjType = atom()
Parent = gsobj()
Name = atom()
Options = [Option] | Option
Option = {Key,Value}
Option = {Key,Value}
Creates a new graphical object of the specified type as a child to the specified
parent object. The object is configured according to the options and its
identifier is returned. If no options are provided, default option values are
used.
If a name is provided, this name can be used to reference the object instead of
the object identifier. The name is local to the process which creates the
object.
The following object types exist: window | button | radiobutton | checkbutton
| label | frame | entry | listbox | canvas | arc | image | line | oval |
polygon | rectangle | text | menubar | menubutton | menu | menuitem | grid |
gridline | editor | scale
create_tree(Parent, Tree) -> ok
Types:
Parent = gsobj()
Tree = [Object]
Object = {ObjType,Options} | {ObjType,Options,Tree} | {ObjType,Name,Options,Tree}
Object = {ObjType,Options} | {ObjType,Options,Tree} | {ObjType,Name,Options,Tree}
Creates a hierarchy of graphical objects.
destroy(GSObj) -> void()
Types:
GSObj = gsobj()
Destroys a graphical object and all its children.
ObjType(Parent)
These functions are shorthand equivalents of create/2, create/3,
and create/4, respectively.
read(GSObj, Key) -> Value
Types:
GSObj = gsobj()
Key = atom()
Value = term()
Returns the value of an option key for the specified graphical object.
start() -> ObjId
Starts GS, unless it is already started, and returns its object
identifier.
stop() -> void()
Stops GS and closes all windows. This function is not the opposite of
start/0 as it will cause all applications to lose their GS
objects.
gs 1.5.16 | Ericsson AB |