.TH "al_destroy_display(3alleg5) Allegro reference manual" "" "" "" "" .SH NAME .PP al_destroy_display \- Allegro 5 API .SH SYNOPSIS .IP .nf \f[C] #include\ void\ al_destroy_display(ALLEGRO_DISPLAY\ *display) \f[] .fi .SH DESCRIPTION .PP Destroy a display. .PP If the target bitmap of the calling thread is tied to the display, then it implies a call to "al_set_target_bitmap(NULL);" before the display is destroyed. .PP That special case notwithstanding, you should make sure no threads are currently targeting a bitmap which is tied to the display before you destroy it. .SH SEE ALSO .PP al_set_target_bitmap(3alleg5)