.TH "ALLEGRO_SAMPLE_INSTANCE(3alleg5) Allegro reference manual" "" "" "" "" .SH NAME .PP ALLEGRO_SAMPLE_INSTANCE \- Allegro 5 API .SH SYNOPSIS .IP .nf \f[C] #include\ typedef\ struct\ ALLEGRO_SAMPLE_INSTANCE\ ALLEGRO_SAMPLE_INSTANCE; \f[] .fi .SH DESCRIPTION .PP An ALLEGRO_SAMPLE_INSTANCE object represents a playable instance of a predefined sound effect. It holds information pertaining to the looping mode, loop start/end points, playing position, etc. An instance uses the data from an ALLEGRO_SAMPLE(3alleg5) object. Multiple instances may be created from the same ALLEGRO_SAMPLE. An ALLEGRO_SAMPLE must not be destroyed while there are instances which reference it. .PP To be played, an ALLEGRO_SAMPLE_INSTANCE object must be attached to an ALLEGRO_VOICE(3alleg5) object, or to an ALLEGRO_MIXER(3alleg5) object which is itself attached to an ALLEGRO_VOICE object (or to another ALLEGRO_MIXER object which is attached to an ALLEGRO_VOICE object, etc). .SH SEE ALSO .PP ALLEGRO_SAMPLE(3alleg5)