NAME¶
exscn3d - Using the 3d scene functions. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
Example exscn3d
DESCRIPTION¶
This program demonstrates how to use scanline sorting algorithm in Allegro
(create_scene, clear_scene, ... functions). It also provides an example of how
to use the 3D clipping function. The example consists of a flyby through a lot
of rotating 3d cubes.
SEE ALSO¶
BITMAP(3alleg4),
END_OF_FUNCTION(3alleg4),
END_OF_MAIN(3alleg4),
LOCK_FUNCTION(3alleg4),
LOCK_VARIABLE(3alleg4),
MATRIX_f(3alleg4),
PALETTE(3alleg4),
POLYTYPE_GCOL(3alleg4),
SCREEN_H(3alleg4),
SCREEN_W(3alleg4),
V3D_f(3alleg4),
allegro_error(3alleg4),
allegro_exit(3alleg4),
allegro_init(3alleg4),
allegro_message(3alleg4),
apply_matrix_f(3alleg4),
bitmap_color_depth(3alleg4),
blit(3alleg4),
clear_bitmap(3alleg4),
clear_scene(3alleg4),
clip3d_f(3alleg4),
create_bitmap(3alleg4),
create_scene(3alleg4),
desktop_palette(3alleg4),
destroy_bitmap(3alleg4),
destroy_scene(3alleg4),
font(3alleg4),
get_rotation_matrix_f(3alleg4),
get_translation_matrix_f(3alleg4),
gfx_mode_select_ex(3alleg4),
install_int(3alleg4),
install_keyboard(3alleg4),
install_mouse(3alleg4),
install_timer(3alleg4),
key(3alleg4),
matrix_mul_f(3alleg4),
palette_color(3alleg4),
persp_project_f(3alleg4),
polygon_z_normal_f(3alleg4),
render_scene(3alleg4),
scene_polygon3d_f(3alleg4),
screen(3alleg4),
set_color_depth(3alleg4),
set_gfx_mode(3alleg4),
set_palette(3alleg4),
set_projection_viewport(3alleg4),
textprintf_ex(3alleg4)