NAME¶
RGB - Single palette entry. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
typedef struct RGB
DESCRIPTION¶
unsigned char r, g, b;
Palette entry. It contains an additional field for the purpose of padding but
you should not usually care about it. Read chapter "Palette
routines" for a description on how to obtain/use this structure.
SEE ALSO¶
PALETTE(3alleg4),
ex12bit(3alleg4),
ex3d(3alleg4),
excolmap(3alleg4),
exconfig(3alleg4),
expal(3alleg4),
exrgbhsv(3alleg4),
exscroll(3alleg4),
exshade(3alleg4),
extrans(3alleg4),
extruec(3alleg4)