NAME¶
MASK_COLOR_8, MASK_COLOR_15, MASK_COLOR_16, MASK_COLOR_24, MASK_COLOR_32 -
Constant representing the mask value in sprites. Allegro game programming
library.
SYNOPSIS¶
#include <allegro.h>
#define MASK_COLOR_8 0
#define MASK_COLOR_15 (5.5.5 pink)
#define MASK_COLOR_16 (5.6.5 pink)
#define MASK_COLOR_24 (8.8.8 pink)
#define MASK_COLOR_32 (8.8.8 pink)
DESCRIPTION¶
Constants representing the colors used to mask transparent sprite pixels for
each color depth. In 256-color resolutions this is zero, and in truecolor
modes it is bright pink (maximum red and blue, zero green).
SEE ALSO¶
bitmap_mask_color(3alleg4),
makecol(3alleg4),
draw_sprite(3alleg4),
masked_blit(3alleg4)