'\" t .\" Title: s3d_pep_material_texture .\" Author: Simon Wunderlich .\" Generator: DocBook XSL Stylesheets .\" .\" Manual: s3d Manual .\" Source: s3d .\" Language: English .\" .TH "S3D_PEP_MATERIAL_TEX" "3" "" "s3d" "s3d Manual" .\" ----------------------------------------------------------------- .\" * Define some portability stuff .\" ----------------------------------------------------------------- .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .\" http://bugs.debian.org/507673 .\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" ----------------------------------------------------------------- .\" * set default formatting .\" ----------------------------------------------------------------- .\" disable hyphenation .nh .\" disable justification (adjust text to left margin only) .ad l .\" ----------------------------------------------------------------- .\" * MAIN CONTENT STARTS HERE * .\" ----------------------------------------------------------------- .SH "NAME" s3d_pep_material_texture \- add texture to material .SH "SYNOPSIS" .sp .ft B .nf #include .fi .ft .HP \w'int\ s3d_pep_material_texture('u .BI "int s3d_pep_material_texture(int\ " "object" ", uint32_t\ " "tex" ");" .SH "DESCRIPTION" .PP Assign the latest material a texture referenced by the index tex\&. Of course, you will have pushed this texture with s3d_push_texture() .SH "AUTHOR" .PP \fBSimon Wunderlich\fR .RS 4 Author of s3d .RE