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SDL_SetTextureUserData(3) SDL3 FUNCTIONS SDL_SetTextureUserData(3)

NAME

SDL_SetTextureUserData - Associate a user-specified pointer with a texture.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_SetTextureUserData(SDL_Texture *texture, void *userdata);

FUNCTION PARAMETERS

the texture to update.
the pointer to associate with the texture.

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetTextureUserData(3)

SDL 3.0.0 SDL