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SDL_SetSurfaceBlendMode(3) SDL3 FUNCTIONS SDL_SetSurfaceBlendMode(3)

NAME

SDL_SetSurfaceBlendMode - Set the blend mode used for blit operations.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode);

DESCRIPTION

To copy a surface to another surface (or texture) without blending with the existing data, the blendmode of the SOURCE surface should be set to

SDL_BLENDMODE_NONE .

FUNCTION PARAMETERS

the SDL_Surface
structure to update
the SDL_BlendMode
to use for blit blending

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetSurfaceBlendMode(3)

SDL 3.1.0 SDL