table of contents
other versions
- experimental 3.1.0+ds-1
SDL_SetRenderViewport(3) | SDL3 FUNCTIONS | SDL_SetRenderViewport(3) |
NAME¶
SDL_SetRenderViewport - Set the drawing area for rendering on the current target.
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_SetRenderViewport(SDL_Renderer *renderer, const SDL_Rect *rect);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |