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SDL_SetRenderViewport(3) SDL3 FUNCTIONS SDL_SetRenderViewport(3)

NAME

SDL_SetRenderViewport - Set the drawing area for rendering on the current target.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_SetRenderViewport(SDL_Renderer *renderer, const SDL_Rect *rect);

FUNCTION PARAMETERS

the rendering context
the SDL_Rect
structure representing the drawing area, or NULL to set the viewport to the entire target

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetRenderViewport(3), SDL_RenderViewportSet(3)

SDL 3.1.0 SDL