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SDL_SetRenderClipRect(3) SDL3 FUNCTIONS SDL_SetRenderClipRect(3)

NAME

SDL_SetRenderClipRect - Set the clip rectangle for rendering on the specified target.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_SetRenderClipRect(SDL_Renderer *renderer, const SDL_Rect *rect);

FUNCTION PARAMETERS

the rendering context
an SDL_Rect
structure representing the clip area, relative to the viewport, or NULL to disable clipping

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetRenderClipRect(3), SDL_RenderClipEnabled(3)

SDL 3.1.0 SDL