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SDL_SetGamepadSensorEnabled(3) SDL3 FUNCTIONS SDL_SetGamepadSensorEnabled(3)

NAME

SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, SDL_bool enabled);

FUNCTION PARAMETERS

The gamepad to update
The type of sensor to enable/disable
Whether data reporting should be enabled

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GamepadHasSensor(3), SDL_GamepadSensorEnabled(3)

SDL 3.1.0 SDL