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SDL_SetGamepadLED(3) SDL3 FUNCTIONS SDL_SetGamepadLED(3)

NAME

SDL_SetGamepadLED - Update a gamepad's LED color.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_SetGamepadLED(SDL_Gamepad *gamepad, Uint8 red, Uint8 green, Uint8 blue);

DESCRIPTION

An example of a joystick LED is the light on the back of a PlayStation 4's DualShock 4 controller.

For gamepads with a single color LED, the maximum of the RGB values will be used as the LED brightness.

FUNCTION PARAMETERS

The gamepad to update
The intensity of the red LED
The intensity of the green LED
The intensity of the blue LED

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SDL 3.1.0 SDL