.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_SaveBMP: .\" https://wiki.libsdl.org/SDL_SaveBMP .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-3.1.0 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_SaveBMP .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_SaveBMP 3 "SDL 3.1.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_SaveBMP \- Save a surface to a file\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "int SDL_SaveBMP(SDL_Surface *surface, const char *file); .fi .SH DESCRIPTION Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the BMP directly\[char46] Other RGB formats with 8-bit or higher get converted to a 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit surface before they are saved\[char46] YUV and paletted 1-bit and 4-bit formats are not supported\[char46] .SH FUNCTION PARAMETERS .TP .I surface the .BR SDL_Surface structure containing the image to be saved .TP .I file a file to save to .SH RETURN VALUE Returns 0 on success or a negative error code on failure; call .BR SDL_GetError () for more information\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46] .SH SEE ALSO .BR SDL_LoadBMP (3), .BR SDL_SaveBMP_IO (3)