.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_RumbleJoystick: .\" https://wiki.libsdl.org/SDL_RumbleJoystick .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-3.1.0 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_RumbleJoystick .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_RumbleJoystick 3 "SDL 3.1.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_RumbleJoystick \- Start a rumble effect\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "int SDL_RumbleJoystick(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms); .fi .SH DESCRIPTION Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling\[char46] This function requires you to process SDL events or call .BR SDL_UpdateJoysticks () to update rumble state\[char46] .SH FUNCTION PARAMETERS .TP .I joystick The joystick to vibrate .TP .I low_frequency_rumble The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF .TP .I high_frequency_rumble The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF .TP .I duration_ms The duration of the rumble effect, in milliseconds .SH RETURN VALUE Returns 0, or -1 if rumble isn't supported on this joystick .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46]