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SDL_RenderLine(3) SDL3 FUNCTIONS SDL_RenderLine(3)

NAME

SDL_RenderLine - Draw a line on the current rendering target at subpixel precision.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2);

FUNCTION PARAMETERS

The renderer which should draw a line.
The x coordinate of the start point.
The y coordinate of the start point.
The x coordinate of the end point.
The y coordinate of the end point.

RETURN VALUE

Returns 0 on success, or -1 on error

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_RenderLines(3)

SDL 3.1.0 SDL