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SDL_RenderFillRect(3) SDL3 FUNCTIONS SDL_RenderFillRect(3)

NAME

SDL_RenderFillRect - Fill a rectangle on the current rendering target with the drawing color at subpixel precision.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_FRect *rect);

FUNCTION PARAMETERS

The renderer which should fill a rectangle.
A pointer to the destination rectangle, or NULL for the entire rendering target.

RETURN VALUE

Returns 0 on success, or -1 on error

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_RenderFillRects(3)

SDL 3.1.0 SDL