.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_ReadSurfacePixel: .\" https://wiki.libsdl.org/SDL_ReadSurfacePixel .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-3.1.0 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_ReadSurfacePixel .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_ReadSurfacePixel 3 "SDL 3.1.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_ReadSurfacePixel \- Retrieves a single pixel from a surface\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a); .fi .SH DESCRIPTION This function prioritizes correctness over speed: it is suitable for unit tests, but is not intended for use in a game engine\[char46] Like .BR SDL_GetRGBA , this uses the entire 0\[char46]\[char46]255 range when converting color components from pixel formats with less than 8 bits per RGB component\[char46] .SH FUNCTION PARAMETERS .TP .I surface the surface to read .TP .I x the horizontal coordinate, 0 <= x < width .TP .I y the vertical coordinate, 0 <= y < height .TP .I r a pointer filled in with the red channel, 0-255, or NULL to ignore this channel .TP .I g a pointer filled in with the green channel, 0-255, or NULL to ignore this channel .TP .I b a pointer filled in with the blue channel, 0-255, or NULL to ignore this channel .TP .I a a pointer filled in with the alpha channel, 0-255, or NULL to ignore this channel .SH RETURN VALUE Returns 0 on success or a negative error code on failure; call .BR SDL_GetError () for more information\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46]