.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_IsAudioDevicePaused: .\" https://wiki.libsdl.org/SDL_IsAudioDevicePaused .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-prerelease-3.0.0-2416-g266b91d2f .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_IsAudioDevicePaused .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_IsAudioDevicePaused 3 "SDL 3.0.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_IsAudioDevicePaused \- Use this function to query if an audio device is paused\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "SDL_bool SDL_IsAudioDevicePaused(SDL_AudioDeviceID dev); .fi .SH DESCRIPTION Unlike in SDL2, audio devices start in an _unpaused_ state, since an app has to bind a stream before any audio will flow\[char46] Physical devices can not be paused or unpaused, only logical devices created through .BR SDL_OpenAudioDevice () can be\[char46] Physical and invalid device IDs will report themselves as unpaused here\[char46] .SH FUNCTION PARAMETERS .TP .I dev a device opened by .BR SDL_OpenAudioDevice () .SH RETURN VALUE Returns .BR SDL_TRUE if device is valid and paused, .BR SDL_FALSE otherwise\[char46] .SH THREAD SAFETY It is safe to call this function from any thread\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46] .SH SEE ALSO .BR SDL_PauseAudioDevice (3), .BR SDL_ResumeAudioDevice (3), .BR SDL_IsAudioDevicePaused (3)