.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_HasRectIntersectionFloat: .\" https://wiki.libsdl.org/SDL_HasRectIntersectionFloat .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-3.1.0 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_HasRectIntersectionFloat .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_HasRectIntersectionFloat 3 "SDL 3.1.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_HasRectIntersectionFloat \- Determine whether two rectangles intersect with float precision\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "SDL_bool SDL_HasRectIntersectionFloat(const SDL_FRect * A, .BI " const SDL_FRect * B); .fi .SH DESCRIPTION If either pointer is NULL the function will return .BR SDL_FALSE \[char46] .SH FUNCTION PARAMETERS .TP .I A an .BR SDL_FRect structure representing the first rectangle .TP .I B an .BR SDL_FRect structure representing the second rectangle .SH RETURN VALUE Returns .BR SDL_TRUE if there is an intersection, .BR SDL_FALSE otherwise\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46] .SH SEE ALSO .BR SDL_GetRectIntersection (3)