.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_HapticRunEffect: .\" https://wiki.libsdl.org/SDL_HapticRunEffect .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-prerelease-3.0.0-3289-g99f6bcf50 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_HapticRunEffect .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_HapticRunEffect 3 "SDL 3.0.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_HapticRunEffect \- Run the haptic effect on its associated haptic device\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "int SDL_HapticRunEffect(SDL_Haptic * haptic, .BI " int effect, .BI " Uint32 iterations); .fi .SH DESCRIPTION To repeat the effect over and over indefinitely, set .BR iterations to .BR .BR SDL_HAPTIC_INFINITY \[char46] (Repeats the envelope - attack and fade\[char46]) To make one instance of the effect last indefinitely (so the effect does not fade), set the effect's .BR length in its structure/union to .BR .BR SDL_HAPTIC_INFINITY instead\[char46] .SH FUNCTION PARAMETERS .TP .I haptic the .BR SDL_Haptic device to run the effect on .TP .I effect the ID of the haptic effect to run .TP .I iterations the number of iterations to run the effect; use .BR .BR SDL_HAPTIC_INFINITY to repeat forever .SH RETURN VALUE Returns 0 on success or a negative error code on failure; call .BR SDL_GetError () for more information\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46] .SH SEE ALSO .BR SDL_HapticDestroyEffect (3), .BR SDL_HapticGetEffectStatus (3), .BR SDL_HapticStopEffect (3)