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SDL_GetWindowOpacity(3) SDL3 FUNCTIONS SDL_GetWindowOpacity(3)

NAME

SDL_GetWindowOpacity - Get the opacity of a window.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GetWindowOpacity(SDL_Window *window, float *out_opacity);

DESCRIPTION

If transparency isn't supported on this platform, opacity will be reported as 1.0f without error.

The parameter opacity is ignored if it is NULL.

This function also returns -1 if an invalid window was provided.

FUNCTION PARAMETERS

the window to get the current opacity value from
the float filled in (0.0f - transparent, 1.0f - opaque)

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_SetWindowOpacity(3)

SDL 3.1.0 SDL