.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_GetWindowOpacity: .\" https://wiki.libsdl.org/SDL_GetWindowOpacity .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-3.1.0 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_GetWindowOpacity .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_GetWindowOpacity 3 "SDL 3.1.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_GetWindowOpacity \- Get the opacity of a window\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "int SDL_GetWindowOpacity(SDL_Window *window, float *out_opacity); .fi .SH DESCRIPTION If transparency isn't supported on this platform, opacity will be reported as 1\[char46]0f without error\[char46] The parameter .BR opacity is ignored if it is NULL\[char46] This function also returns -1 if an invalid window was provided\[char46] .SH FUNCTION PARAMETERS .TP .I window the window to get the current opacity value from .TP .I out_opacity the float filled in (0\[char46]0f - transparent, 1\[char46]0f - opaque) .SH RETURN VALUE Returns 0 on success or a negative error code on failure; call .BR SDL_GetError () for more information\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46] .SH SEE ALSO .BR SDL_SetWindowOpacity (3)