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SDL_GetRenderViewport(3) SDL3 FUNCTIONS SDL_GetRenderViewport(3)

NAME

SDL_GetRenderViewport - Get the drawing area for the current target.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Rect *rect);

FUNCTION PARAMETERS

the rendering context
an SDL_Rect
structure filled in with the current drawing area

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_RenderViewportSet(3), SDL_SetRenderViewport(3)

SDL 3.1.0 SDL