.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_GetRenderDrawColor: .\" https://wiki.libsdl.org/SDL_GetRenderDrawColor .\" Generated with SDL/build-scripts/wikiheaders.pl .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_GetRenderDrawColor .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_GetRenderDrawColor 3 "SDL 3.2.5" "Simple Directmedia Layer" "SDL3 FUNCTIONS" .SH NAME SDL_GetRenderDrawColor \- Get the color used for drawing operations (Rect, Line and Clear)\[char46] .SH HEADER FILE Defined in SDL3/SDL_render\[char46]h .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "bool SDL_GetRenderDrawColor(SDL_Renderer *renderer, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a); .fi .SH FUNCTION PARAMETERS .TP .I renderer the rendering context\[char46] .TP .I r a pointer filled in with the red value used to draw on the rendering target\[char46] .TP .I g a pointer filled in with the green value used to draw on the rendering target\[char46] .TP .I b a pointer filled in with the blue value used to draw on the rendering target\[char46] .TP .I a a pointer filled in with the alpha value used to draw on the rendering target; usually .BR .BR SDL_ALPHA_OPAQUE (255)\[char46] .SH RETURN VALUE Returns true on success or false on failure; call .BR SDL_GetError () for more information\[char46] .SH THREAD SAFETY This function should only be called on the main thread\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]2\[char46]0\[char46] .SH SEE ALSO .BR \(bu (3), .BR SDL_GetRenderDrawColorFloat (3), .BR \(bu (3), .BR SDL_SetRenderDrawColor (3)