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- experimental 3.1.0+ds-1
SDL_GetRectUnionFloat(3) | SDL3 FUNCTIONS | SDL_GetRectUnionFloat(3) |
NAME¶
SDL_GetRectUnionFloat - Calculate the union of two rectangles with float precision.
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GetRectUnionFloat(const SDL_FRect * A, const SDL_FRect * B, SDL_FRect * result);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SDL 3.1.0 | SDL |