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SDL_GetRectUnionFloat(3) SDL3 FUNCTIONS SDL_GetRectUnionFloat(3)

NAME

SDL_GetRectUnionFloat - Calculate the union of two rectangles with float precision.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GetRectUnionFloat(const SDL_FRect * A,
                    const SDL_FRect * B,
                    SDL_FRect * result);

FUNCTION PARAMETERS

an SDL_FRect
structure representing the first rectangle
an SDL_FRect
structure representing the second rectangle
an SDL_FRect
structure filled in with the union of rectangles A and B

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SDL 3.1.0 SDL