.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_GetRGBA: .\" https://wiki.libsdl.org/SDL_GetRGBA .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-3.1.0 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_GetRGBA .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_GetRGBA 3 "SDL 3.1.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_GetRGBA \- Get RGBA values from a pixel in the specified format\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "void SDL_GetRGBA(Uint32 pixel, .BI " const SDL_PixelFormat * format, .BI " Uint8 * r, Uint8 * g, Uint8 * b, .BI " Uint8 * a); .fi .SH DESCRIPTION This function uses the entire 8-bit [0\[char46]\[char46]255] range when converting color components from pixel formats with less than 8-bits per RGB component (e\[char46]g\[char46], a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8])\[char46] If the surface has no alpha component, the alpha will be returned as 0xff (100% opaque)\[char46] .SH FUNCTION PARAMETERS .TP .I pixel a pixel value .TP .I format an .BR SDL_PixelFormat structure describing the format of the pixel .TP .I r a pointer filled in with the red component .TP .I g a pointer filled in with the green component .TP .I b a pointer filled in with the blue component .TP .I a a pointer filled in with the alpha component .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46] .SH SEE ALSO .BR SDL_GetRGB (3), .BR SDL_MapRGB (3), .BR SDL_MapRGBA (3)