.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_GetNumRenderDrivers: .\" https://wiki.libsdl.org/SDL_GetNumRenderDrivers .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-3.1.0 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_GetNumRenderDrivers .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_GetNumRenderDrivers 3 "SDL 3.1.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_GetNumRenderDrivers \- Get the number of 2D rendering drivers available for the current display\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "int SDL_GetNumRenderDrivers(void); .fi .SH DESCRIPTION A render driver is a set of code that handles rendering and texture management on a particular display\[char46] Normally there is only one, but some drivers may have several available with different capabilities\[char46] There may be none if SDL was compiled without render support\[char46] .SH RETURN VALUE Returns a number >= 0 on success or a negative error code on failure; call .BR SDL_GetError () for more information\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46] .SH SEE ALSO .BR SDL_CreateRenderer (3), .BR SDL_GetRenderDriver (3)