.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_GetMouseState: .\" https://wiki.libsdl.org/SDL_GetMouseState .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-3.1.0 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_GetMouseState .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_GetMouseState 3 "SDL 3.1.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_GetMouseState \- Retrieve the current state of the mouse\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "Uint32 SDL_GetMouseState(float *x, float *y); .fi .SH DESCRIPTION The current button state is returned as a button bitmask, which can be tested using the .BR SDL_BUTTON(X) macros (where .BR X is generally 1 for the left, 2 for middle, 3 for the right button), and .BR x and .BR y are set to the mouse cursor position relative to the focus window\[char46] You can pass NULL for either .BR x or .BR y \[char46] .SH FUNCTION PARAMETERS .TP .I x the x coordinate of the mouse cursor position relative to the focus window .TP .I y the y coordinate of the mouse cursor position relative to the focus window .SH RETURN VALUE Returns a 32-bit button bitmask of the current button state\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46] .SH SEE ALSO .BR SDL_GetGlobalMouseState (3), .BR SDL_GetRelativeMouseState (3)