.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_GetGamepadMappingForIndex: .\" https://wiki.libsdl.org/SDL_GetGamepadMappingForIndex .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-prerelease-3.0.0-2612-g321fc1841 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_GetGamepadMappingForIndex .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_GetGamepadMappingForIndex 3 "SDL 3.0.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_GetGamepadMappingForIndex \- Get the mapping at a particular index\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "char * SDL_GetGamepadMappingForIndex(int mapping_index); .fi .SH FUNCTION PARAMETERS .TP .I mapping_index mapping index .SH RETURN VALUE Returns the mapping string\[char46] Must be freed with .BR SDL_free ()\[char46] Returns NULL if the index is out of range\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46]