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SDL_GetGamepadInstanceProductVersion(3) SDL3 FUNCTIONS SDL_GetGamepadInstanceProductVersion(3)

NAME

SDL_GetGamepadInstanceProductVersion - Get the product version of a gamepad, if available.

SYNOPSIS

#include "SDL3/SDL.h"
Uint16 SDL_GetGamepadInstanceProductVersion(SDL_JoystickID instance_id);

DESCRIPTION

This can be called before any gamepads are opened. If the product version isn't available this function returns 0.

FUNCTION PARAMETERS

the joystick instance ID

RETURN VALUE

Returns the product version of the selected gamepad. If called on an invalid index, this function returns zero

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetGamepadProductVersion(3), SDL_GetGamepads(3)

SDL 3.1.0 SDL