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SDL_GetGamepadInstanceGUID(3) SDL3 FUNCTIONS SDL_GetGamepadInstanceGUID(3)

NAME

SDL_GetGamepadInstanceGUID - Get the implementation-dependent GUID of a gamepad.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_JoystickGUID SDL_GetGamepadInstanceGUID(SDL_JoystickID instance_id);

DESCRIPTION

This can be called before any gamepads are opened.

FUNCTION PARAMETERS

the joystick instance ID

RETURN VALUE

Returns the GUID of the selected gamepad. If called on an invalid index, this function returns a zero GUID

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetGamepadGUID(3), SDL_GetGamepadGUIDString(3), SDL_GetGamepads(3)

SDL 3.1.0 SDL