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SDL_GetGamepadBindForAxis(3) SDL3 FUNCTIONS SDL_GetGamepadBindForAxis(3)

NAME

SDL_GetGamepadBindForAxis - Get the SDL joystick layer binding for a gamepad axis mapping.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_GamepadBinding SDL_GetGamepadBindForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

FUNCTION PARAMETERS

a gamepad
an axis enum value (one of the SDL_GamepadAxis
values)

RETURN VALUE

Returns a SDL_GamepadBinding
describing the bind. On failure (like the given Controller axis doesn't exist on the device), its .bindType will be

SDL_GAMEPAD_BINDTYPE_NONE .

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetGamepadBindForButton(3)

SDL 3.0.0 SDL