.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_GetGamepadAxisFromString: .\" https://wiki.libsdl.org/SDL_GetGamepadAxisFromString .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision SDL-3.1.0 .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_GetGamepadAxisFromString .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_GetGamepadAxisFromString 3 "SDL 3.1.0" "SDL" "SDL3 FUNCTIONS" .SH NAME SDL_GetGamepadAxisFromString \- Convert a string into .BR SDL_GamepadAxis enum\[char46] .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "SDL_GamepadAxis SDL_GetGamepadAxisFromString(const char *str); .fi .SH DESCRIPTION This function is called internally to translate .BR SDL_Gamepad mapping strings for the underlying joystick device into the consistent .BR SDL_Gamepad mapping\[char46] You do not normally need to call this function unless you are parsing .BR SDL_Gamepad mappings in your own code\[char46] Note specially that "righttrigger" and "lefttrigger" map to .BR .BR SDL_GAMEPAD_AXIS_RIGHT_TRIGGER and .BR .BR SDL_GAMEPAD_AXIS_LEFT_TRIGGER , respectively\[char46] .SH FUNCTION PARAMETERS .TP .I str string representing a .BR SDL_Gamepad axis .SH RETURN VALUE Returns the .BR SDL_GamepadAxis enum corresponding to the input string, or .BR .BR SDL_GAMEPAD_AXIS_INVALID if no match was found\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]0\[char46]0\[char46] .SH SEE ALSO .BR SDL_GetGamepadStringForAxis (3)