table of contents
other versions
- experimental 3.1.0+ds-1
SDL_GamepadHasButton(3) | SDL3 FUNCTIONS | SDL_GamepadHasButton(3) |
NAME¶
SDL_GamepadHasButton - Query whether a gamepad has a given button.
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
DESCRIPTION¶
This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.
FUNCTION PARAMETERS¶
- gamepad
- a gamepad
- a button enum value (an SDL_GamepadButton
value)
RETURN VALUE¶
Returns SDL_TRUE
if the gamepad has this button,
SDL_FALSE
otherwise.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |