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SDL_GamepadEventsEnabled(3) SDL3 FUNCTIONS SDL_GamepadEventsEnabled(3)

NAME

SDL_GamepadEventsEnabled - Query the state of gamepad event processing.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_bool SDL_GamepadEventsEnabled(void);

DESCRIPTION

If gamepad events are disabled, you must call

SDL_UpdateGamepads () yourself and check the state of the gamepad when you want gamepad information.

RETURN VALUE

Returns SDL_TRUE
if gamepad events are being processed,

SDL_FALSE
otherwise.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_SetGamepadEventsEnabled(3)

SDL 3.1.0 SDL