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- experimental 3.1.0+ds-1
SDL_GamepadConnected(3) | SDL3 FUNCTIONS | SDL_GamepadConnected(3) |
NAME¶
SDL_GamepadConnected - Check if a gamepad has been opened and is currently connected.
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_bool SDL_GamepadConnected(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS¶
- gamepad
- a gamepad identifier previously returned by SDL_OpenGamepad ()
RETURN VALUE¶
Returns SDL_TRUE
if the gamepad has been opened and is currently connected, or
SDL_FALSE
if not.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SDL 3.1.0 | SDL |